Hall, Lynne, Lufti, S., Nazir, A., Hodgson, J., Hall, M., Ritter, C., Jones, S. J., et al. (2011). Games Based Learning for Exploring Cultural Conflict. Artificial Intellegence and Simulation of Behaviour (AISB). View PDF
In this paper we discuss the early stage design of MIXER, a technology enhance educational application focused at supporting children in learning about cultural conflict, achieved through the use of a game with an effective embodied AI agent. MIXER is being developed re-using existing technology applied to a different context and purpose with the aim of creating an educational and enjoyable experience for 9-11 year olds. This paper outlines MIXER’s underpinning technology and theory. It presents early stage design and development, highlighting current research directions.